
Blue Wraith
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Posted - 2005.07.07 22:03:00 -
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Edited by: Blue Wraith on 07/07/2005 22:06:21 Agent Nerfs I can see reason for some of this, but this has been overnerfed. A decrease in bounties would have been just fine in and of itself, without the increase in difficulty and travel times to missions. People arguing that running missions causes inflation are right... but so does mining, since belts respawn too... there's not a limited number of ores that can be mined, so this will always lead to inflation eventually. Perhaps missions were overly prosperous, but again, a simple bounty decrease would have done the trick without significantly impacting the ability to do the missions. That combined with the...
Missile Nerf Missiles have been far overnerfed. Large guns can at least hit frigates at range with the right modules. Torps, regardless of skills and equipment, can forget it. Basically missiles have been nerfed to where they work just like guns, but they are worse. This makes missile using platforms bad platforms for general use. Unfortunately, I picked Caldari as my starting race. Also, last time I saw a torpedo explosion in Eve, the graphical effect is approximately 25km in radius, so you're telling me that frigates get outside of the blast radius before the explosions finishes? It just doesn't make logical sense that torps don't do any damage to frigates. It makes sense on guns, since the round can just miss... but as the saying goes, close only counts in horseshoes and handgrenades. Close is not good enough for guns, but is should be plenty good enough for explosions.
User Interface -I do like the general look of it, but the font does look awkward. -I like the new voice, personally. It sounds cold and artificial, but somehow alive. I like it better than the old voice. -The chat screen is bugged where if you click on a player icon on the right side to download it, it does not update on the left side where the chat actually takes place. If you click on the left side, it downloads the player's pic AGAIN, and then displays their info. When you download it once on the avatar (right) side, it should update the chat side as well, but it doesn't.
New Ships -Dreadnauts seem useless -- like getting a submersible yacht. Sure, it's neat, but only if you had money to burn would you bother with it, because its utility is so much less than its investment (of both time and isk). -Freighters seem very nice, but they still cost too much.
As it stands now, I don't have much of anything to do. I'm training up the missile skills, of course, but with the combined might of the missile and agent nerfs, my occupation in the game has been destroyed. I have no interest in staring at roids all day. I have no interest in trading insults and volleys in 0.0 with people who have nothing better to do than grief you by blowing up your hard-earned ships and equipment for no good reason other than it being fun. (Not that everyone there is that way, just the majority.) I just like to PvE (missions in this case), and as it stands, that has been seriously messed with, and in one fell swoop my skillset has been rendered useless for my occupation (being mostly Caldari, training missiles/shields). I'm giving it another month to see if some of these nerfs are going to be repealed... if not, I'm going to find another game to play. This patch seems to show that Eve was designed to be a game for miners, economists, and pirates... with no room for (solo) PvE. That's fine, but count me out.
Blue Wraith
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